I have always played NFS and Forza, and dreamed of working on a project of this style.
This is a laboratory for the production of skins for vehicles.
The entire process of modeling and LookDev was done in Blender, and "skins" was designed and then finalized in Substance painter. The interactive part and the renderings were made with Unreal 4.
This is a laboratory for the production of skins for vehicles.
The entire process of modeling and LookDev was done in Blender, and "skins" was designed and then finalized in Substance painter. The interactive part and the renderings were made with Unreal 4.
Skins by: @joaotambem | @matosrs | @animadoug | @gui.marconi